On the 1st of December, the consortium – CEIPESCBECSIAkata MakataÖJABGEINNOVAUniversity of Macedonia, Osengo, and DRPDNM – held the kick-off meeting of the ‘GAMEDUCATE – Gamification in School Education’ project online (2022-1-FR01-KA220-SCH-000089700).  

The project addresses the importance of innovation and the need for school education systems to become more flexible and dynamic by employing innovative approaches. It aims to assist in this with an innovative approach, by enabling the integration of innovative teaching methods and emerging technologies into the existing curriculum as the work that will be produced will be based on the analysis of the national curriculum of each partner country and the results would be combined in order to provide a comprehensive guide and toolkit that can be easily adapted and used by teachers at European level and in other levels of education.

As first step, it is going to be drafted the visual identity to give shape to the project concept. Coherently, the partners will start the research phase to develop the material for the first work package. Next stop, Cyprus in May for the first official transnational project meeting.

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